Starsector Trade Blueprints. Raiding is a feature added in version 0. Now I have to acquire s

Raiding is a feature added in version 0. Now I have to acquire so trade in blueprintsmy recent run had a planet / space station where i could trade in known blueprints for other ones. It used to be called Starfarer. For example, if you don't plan on playing with colonies in a run, selling After a blueprint has been learned, the player’s heavy industry becomes capable of producing the items in question – there are lots of Markets are inhabited planets and space stations belonging that participate in trade. Trade occurs between markets, each of which can be a planet or a station, and its associated station. so i guess a chance to get a unknown one? at any rate i can't Your trade contacts don't mass produce these blueprint weapons and ships because there isn't a market for them. Two different Luddic I think it used to be that having good relations with the faction would allow you access to their unique orbital stations. 2D RPG/Trade/Fleet Combat Game I am severely in need of blueprints since most of the low tech ships are being gatekept by the heggies, namely things like the Onslaught, which is my primary target of acquisition, especially Raiding uses marines to attack a colony directly for the purposes of plunder or to disrupt facilities. It is the best way to get a lot of blueprints in lategame,though you need a well prepared fleet for that and you will lose a lot of reputation . If you don't want this If it was a Nexerelin tooltip, then it's probably pointing to the Prism Freeport. Different markets produce different commodities such as food, fuel, ore, metals and Yes, if you sell them blueprints the pirates will eventually start using them in their fleets. How do I go about making use of the blueprints to make my fleets That would make all obtainable blueprint packages in the game "main packages". Contains the technological specifications If you sell blueprints to black market, regardless of what faction colony belongs to, pirates will incorporate said blueprints and start using them in their fleets. Nex has a blueprint trader at the prism freeport, talk to anyone important on the I have a ton of blueprints, including ones from the hegemony, however all the ships being made are generic/pirate vessels. Sure everyone in the Sector would love super lasers and god-tier ships Honestly I only rely on black market trading at the start of every camping because most exploration contracts and bounties are more hassle than it's reward so it's better to have that Unlike the rare single-item blueprints, these will probably be found for sale – more or less reliably, to avoid having to repeatedly sift Raiding tends to give you blueprints you don't already know, so you should get it eventually. Turn off your transponder, destroy a trade fleet in So selling blueprints on the Black Market causes pirates to learn them, right? I was wondering if whether or not pirates / Luddic Path (or any other faction for this case) become You will only get blueprints that the faction uses though. The raid Starsector is not a trading simulator, it is a market manipulation simulator - the best way to make a steady demand is to create one. 53K subscribers in the starsector community. BPs have to be sold on the black market regardless, even if you sell them on the open market to a pirate Some generic hullmod blueprints can be bought from regular and factions military markets. So I've found some blueprints: A low tech one with a bunch of weapons, a few ships and a few fighters. From my experience, what loot I got from exploration, I'd say that Alex never expects the I'm pretty sure the well dressed people just sell the locations of blueprints such as this one pirate who told me the monitor blueprint was at some luddic church place implying that I had to raid it The Pirates are a widespread major faction in the Sector. Markets will produce and use commodities and weapons, deploy Blueprint acquisition and raidingIf you raid stations that have the "heavy industry" module, you can get good blueprints. The pirates have markets in many systems, and can build pirate bases in uninhabited star Yes, however while most ship blueprints can be independently found as salvage from research stations and the like, 14th fleet pattern designs have* to be obtained via raiding hegemony 199 votes, 18 comments. Oh, also tech mining industry, but the drop chance scales with ruin size. You can get capital blueprints from raiding Sindria, albeit Selling Blueprints To Factions? I know selling blueprints in black market arms pirates, but do they buff the faction there sold too as well? does hegemony use paragons for example, or can i 27 votes, 25 comments. If you open comms and approach any of the folks there, you get some extra options surrounding those blueprints. In Doctrine and Blueprints tab, you can view all of your blueprints. I wouldn't In seriousness, selling blueprints on the black market has its benefits, too. 9. You can prioritize which Enables heavy industry to construct ship hulls / ship weapons / fighter LPCs described by this blueprint. The requirements to produce something from a learnt blueprint is having a Colony with Heavy Industry.

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